Diffusion Models are Game Engines in future ? | by Rahul B | Sep ...
Imagine a future where creating a video game no longer requires a traditional game engine. No Unreal Engine, no Unity, no Godot — just pure AI innovation. Sound too far-fetched? Google’s latest experiment, GameNGen, says otherwise.
GameNGen, an AI-driven neural model, has thrown the rulebook out the window. It can simulate the gameplay of classic games like DOOM, in real-time, without using a traditional game engine. Yes, that’s right — no engine, just AI. Welcome to the next evolution in game development.
GameNGen is more than just an AI capable of playing games. It creates the game itself, generating every frame in real-time. Using a generative diffusion model, it simulates DOOM at over 20 frames per second on a single TPU (Tensor Processing Unit). The neural model predicts each frame based on previous ones, allowing it to recreate entire game environments without the complex coding or physics typically handled by a traditional game engine.