Win Blackjack with Reinforcement Learning | Cognitive Class
Las Vegas casinos generate over $13 billion per year. Have you ever thought about creating your own AI to beat the house? Reinforcement Learning is the perfect tool for this challenge.
In this project, you will explore the basics of Reinforcement Learning and the Monte Carlo Method. You will learn how to train your own agent to play the optimum game of Blackjack. Discover better ways to train your agent and analyze its performance. Can you beat the house?
Estimated Effort: 1 Hour
Level: Intermediate
Skills You Will Learn: Artificial Intelligence, Machine Learning, Python
Language: English
Course Code: GPXX0EP1EN
Learn more about the course: Prompt Engineering for Everyone
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